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PlayMancer (A European Serious Gaming 3D Environment) is a Collaborative Project, started on 1st of November 2007 and running for 36 months in total. 7 partners from 5 countries participate in the project. The potential of games for entertainment and learning has been demonstrated thoroughly from research and clearly in the market place. Unfortunately, the investments committed to entertainment dwarfs that which is committed for more serious purposes. Furthermore, game development has become more complex, expensive, and burdened with a long development cycle. This creates barriers to independent game developers, and inhibits the introduction of innovative games, or new game genres, i.e. serious games, or games accessible to communities with special needs. PlayMancer will implement a new Serious Game environment, by augmenting existing 3D gaming engines with new possibilities. The objectives of the project are four-fold: - to construct a next generation networked gaming environment, mainly augmenting the gaming experience with innovative ICT modes of interaction between the player and the game world
- to allow for a shorter and most cost-effective game production chain, by enabling techniques for procedural content creation based on generative modelling, and thus reduce the cost of offering a full-fledged pre-designed gaming world
- to evolve the principles of Universally Accessible Games for application into 3D-based games, following a design for all philosophy, with the ultimate goal of designing games to be equally challenging to players of different abilities,
- to evaluate the proposed framework and gaming infrastructure by developing and testing a series of serious games modules as applied to 2 application domains: physical rehabilitation, and therapeutic support and lifestyle management programs for behavioural and addictive disorders.
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PlayMancer is funded by the European Commission |
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Wednesday, 27 February 2008 12:18 |
| Playmancer is a EC-funded research project | The PlayMancer project is accepted for funding by the European Commission under the funding contract 215839 of the seventh framework programme for research (FP7) in information and communication technologies (ICT). This made it possible for the project consortium to carry out the research needed into investigating and promoting the project concept of using serious games for medical purposes. |
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Last Updated ( Thursday, 28 February 2008 12:53 )
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